In a world where film archivists, historians, museums and information scientists research the practice of ARCHIVING, what can a media designer bring to the table?
Does an archive have to exist in one place.
Is the web the be all, end all for archives?
Is the web the best place for new media and interactive art to live on?
With current and future technology, can users interact with an archive, interdependent of location of user or archive?
What happens when the scope and scale of an archive evolves?
How and where have people archived/collected/organized? What ways do they archive today?
What are current modes of access to archives, both old and new?
Can a mode of access inspire to contribute? Inspire something else?
What happens when the concept of play is introduced to the practice of archiving?
Can play be used to make archiving and access of archives more enjoyable, more meaningful for present and future users?
Can play be used to enrich the complexity of archives?
When an archive becomes digitized, and is migrated, what happens to the originals. Can these artifacts, because of their physical affordances, be used in new ways to reconnect people with the original body of work?
Screen based interactions do relate organization to content but not to the artifact’s tangible physical nature.
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